martes, marzo 31, 2009

Raimi talks Spidey 4



El director de la trilogia aracnida remarca que el guion de David Lindsay-Abaire va a estar listo(o deberia estarlo) para el verano, el film tiene que lograr la fecha anunciada de salida, el 6 de Mayo de 2011.
También, se queja sin admitirlo, sobre que generalmente en este tipo de producciónes las fechas ya están anunciadas con mucha antelación, mismo antes de tener un guión con el cual trabajar y estar preparados para el primer dia de rodaje, el objetivo es tenerlo lo mejor posible para ese momento, sin dudas que sobre la marcha se puede ir ¨perfecciónando¨.
Yo no estoy tan seguro que con semejante tanque puedas jugar demasiado con algo como el guión a la hora de la verdad, cuando la camara rueda.
Luego de la fallida 3er entrega de la saga, Sam intenta sacarse el peso de la culpa, ¨en las primeras dos me dieron tremendo control , no tanto asi con la ultima(hasta ahora) habia varias opiniones en juego y por decirlo de una manera, no tuve voz creativa¨.
¨La mejor manera de seguir con los films es que sea la unica voz que haga decisiones creativas, amo a Spider-man y quiero seguir contando historias sobre el, pero solo en las circunstancias donde creo puedo honorarlo.¨
¨Por suerte, voy a tener el control total en este nuevo film =)¨

WTF Kojima ?!!?



!

lunes, marzo 30, 2009

Se solicitan firmas para que el Imperio absuelva a Hernán

El numero de firmas solicitadas es grande, no voy a revelarlo para no demolerles el coraje, pongansé en campaña!























con su participación se llevan de regalo esta nueva ¨figura de acción¨de la powerhouse de Lucas:






















(the batteries are not included)





firmen para salvar a su amigo!!! yo yá firmé y vos???!?!?!

pueden referirse también a: Estilo Blog

jueves, marzo 26, 2009

Guillermo del Toro cuenta sobre su colección, le dedicó una casa ENTERA!



me drools...

Bruce Lee vs Iron-Man ?!?!?!!!!!

Que pasaria si estos dos heroes se enfrentaran mano a mano?!


veamos:


Iron-man ready to kick your fat ass!! luego del popular film, no requiere de presentación, ademas sabemos su identidad ya que la reveló en la famosa conferencia! way to go Tony!























Bruce Lee listo para destrozarte el craneo y hacerte pasar un living hell!! si si que te esperabas una tipica pose de ¨wataaa¨?! no nooo queridoo, Brucie es una maquina asesina, no necesita demostrarte que está a punto de hacer de tu cuello un guisito de huesos...

























Ready???


FIGHT!


lunes, marzo 23, 2009

YES YES YES YESSSS FINALMENTE!!! Max Payne 3!











Espero no sea el dia de los inocentes en India o algún país que mi ignorancia no reconozca!!
Verá la luz en PC, XBOX 360 y PlayStation 3!
Desarrollado por Rockstar Vancouver, saldrá en los ultimos meses del 2009 y contará con un Max Payne mas viejo y desgastado por la vida, policia retirado y mas cinico que nunca pero como siempre metido en el medio del mundo de la corrupción y violencia.
Veremos como luego de ¨The Fall of Max Payne¨en la segunda entrega, su vida continúa en decadencia, pobre max! el solo queria amor y matar a tiros a ¨jonkies¨en slow mo!!.
Lo unico que me preocupa es que tanto Remedy como 3D Realms no tienen mas nada que ver con el desarrollo del mismo, lo cual puede significar que Sam Lake tampoco! una verdadera desgracia!!!




































Web:
http://www.rockstargames.com/maxpayne3/

viernes, marzo 20, 2009

James Cameron. 3D. Eyeballs F u c k er.




Este 2009, tendremos la ¿¨experiencia¨? de por fin ver AVATAR de Cameron, pelicula en la cual está trabajando hace años.. promete ser la mas cara de la historia y la mas revolucionaria.. el 3D llegó para quedarse, pero el creó nueva y propia tecnologia para lograr este nuevo realismo y llevarlo a escalones mas altos de los que venimos viendo.
Yo por mi parte no puedo esperar a ver la rumoreada escena de 12 minutos de persecución en primera persona...
Aqui dejo un transcript de un articulo, ¨THE NEXT DIMENSION¨ de Josh Quittner de la revista TIME, cuenta un poco mas sobre la tecnologia, su actualidad, Cameron y lo que ¨vivió¨ en el planeta Pandora de AVATAR:

THE NEXT DIMENSION

The lights dim in the screening room. Suddenly, the doomed Titanic fills the screen--but not the way I remember in the movie. The luxury liner is nearly vertical, starting its slide into the black Atlantic, and Leonardo DiCaprio is hanging on for life, just like always. But this time, I am too. The camera pans to the icy water far below, pulling me into the scene--the sensation reminds me of jerking awake from a dream--and I grip the sides of my seat to keep from falling into the drink.

Most of us have seen the top-grossing film of all time. But not like this. The new version, still in production, was remade in digital 3-D, a technology that's finally bringing a true third dimension to movies. Without giving you a headache.

Had digital 3-D been available a dozen or so years ago when he shot Titanic, he'd have used it, director James Cameron tells me later. "But I didn't have it at the time," he says ruefully. "Certainly every film I'm planning to do will be in 3-D."

Digital 3-D, which has slowly been gaining steam over the past few years, is finally ready for its closeup. Just about every top director and major studio is doing it--a dozen movies are slated to arrive this year, with dozens more in the works for 2010 and beyond. These are not just animations but live-action films, comedies, dramas and documentaries. Cameron is currently shooting a live-action drama, Avatar, for Fox in 3-D. Disney and its Pixar studio are releasing five 3-D movies this year alone, including a 3-D-ified version of Toy Story. George Lucas hopes to rerelease his Star Wars movies in 3-D. And Steven Spielberg is currently shooting Tintin in it, with Peter Jackson doing the 3-D sequel next year. Live sports and rock concerts in 3-D have been showing up at digital theaters around the U.S. nearly every week.

With the release on March 27 of Monsters vs. Aliens, Jeffrey Katzenberg, the head of DreamWorks Animation SKG, is betting the future of his studio on digital 3-D. While he's not the first to embrace the technology, he has become its most vocal evangelist, asserting that digital 3-D is now good enough to make it--after sound and color--the third sea change to affect movies. "This really is a revolution," he says.

Over the past few years, Katzenberg has repositioned DreamWorks as a 3-D-animation company. From Monsters on, all its movies will be made, natively, in 3-D. (Many animation studios create the 3-D effect in postproduction.) That's a pretty big commitment since 3-D involves even more computer power than usual. The DreamWorks crew invokes "Shrek's law," which holds that every sequel takes about twice as long to render--create a final image from models--as the movie that preceded it. Authoring the movie in 3-D effectively doubles the time called for by Shrek's law.

That requires an extreme amount of horsepower--the computational power of DreamWorks' render farm puts it roughly among the 15 fastest supercomputers on the planet. The studio partnered with Hewlett-Packard and Intel and built an enormous test bed on more than 17,500 sq. ft. in California. The Silicon Valley companies are hot on 3-D because they believe it's how people will navigate the Web and the desktops of their PCs and that it will be standard on computers and HDTVs.


At DreamWorks, I watched a Monsters filmmaker peer through an elaborate camera rig that allowed him to "previsualize" a scene before shooting it. As he panned across the room we were standing in, he flew over a computer-generated 3-D image of the White House war room--the set for a scene in which the President (voiced by Stephen Colbert) meets with his staff to discuss an alien invasion. The camera let the director precisely manage the z-axis and decide which elements in the background, midground and foreground needed to be lit and focused.

Katzenberg says going 3-D adds about 15% to his costs--which is nothing compared with the profits studios anticipate as the digital transformation takes hold. Digital 3-D movies usually gross at least three times as much as their flat-world counterparts--thanks in part to the higher ticket prices and longer runs they garner. Another benefit: 3-D films are far more difficult for digital-camera-toting moviegoers to pirate.

Beyond the venal, however, filmmakers say that 3-D, like sound and color, really breaks down the barrier between audience and movie. "At some level, I believe that almost any movie benefits from 3-D," Lord of the Rings director Jackson says. "As a filmmaker, I want you to suspend disbelief and get lost in the film--participate in the film rather than just observe it. On that level, 3-D can only help."

3-D Movies, Take 8
If the return of the 3-D movie sounds like a rerun, that's because it is. By some counts, this is 3-D's eighth incarnation, and to date, it hasn't exactly revolutionized the industry. The first stereoscopic movies appeared in the U.S. before the last Great Depression, disappeared, then enjoyed a schmaltzy revival in the 1950s with such blockbusters as House of Wax (1953). They've cropped up intermittently ever since, typically attached to high-camp vehicles like Andy Warhol's Frankenstein (1973).

"To me, 3-D has always been the circus coming to town," says Daniel Symmes, a 3-D historian and film-industry veteran. Symmes worked on the soft-core 3-D hit The Stewardesses, which was produced in 1969 for around $100,000. It grossed more than $27 million, making it the most profitable 3-D movie ever. Symmes scoffs at today's digital 3-D and its big budgets and says it's déjà vu. "Does the circus stay around?" he says. "No. If it does, attendance drops off, the novelty is gone and the circus goes away."

But proponents say digital 3-D is a different animal from the analog stuff that came before 2005. Viewers often wore cardboard glasses with red and cyan cellophane lenses (similar to but somewhat different from what you see in this magazine). As just about everyone knows, old-school 3-D was less than awesome. Colors looked washed out. Some viewers got headaches. A few vomited. "Making your customers sick is not a recipe for success," Katzenberg likes to say.

It was cumbersome to produce too. In the old days, two 65-mm, 150-lb. film cameras--each shooting the same scene in sync--were used to make a 3-D picture. The gap between the lenses simulates the space between our eyes, adding space perception. But with film, you never knew how the shot would turn out until later.

The birth of high-definition, digital filmmaking changed all that. Cameron and an associate, Vince Pace, developed the 3-D-capable Fusion camera system, which is cheaper, smaller--13 lb. each--and way more versatile than the old film rigs. "Every movie I made, up until Tintin, I always kept one eye closed when I've been framing a shot," Spielberg told me. That's because he wanted to see the movie in 2-D, the way moviegoers would. "On Tintin, I have both of my eyes open."

A Beverly Hills company called Real D took the lead on the theater side. It leases out a kind of digital shutter system that sits in front of digital projectors, alternating the two views of each frame 144 times per sec.--fast enough to achieve stereovision. The new system uses polarization, rather than color-coding. Gone are the completely cheesy cardboard glasses, replaced with slightly less cheesy disposable plastic-frame glasses that have gray lenses. "Someday," predicts Katzenberg, "people will buy their own movie glasses, which they'll take to the movies--like people have their own tennis rackets."

Even if you're willing to grant him the glasses, there's still one problem. For digital 3-D to work, the movie theater must first convert from analog to digital--that is, from reels of film to data feeds. Theaters have been slow to do it, citing the expense and security. Disney chairman Dick Cook is credited with breaking the initial logjam with Chicken Little in 2005. About 75 theaters converted to digital to show the film, and a surprising thing happened: 3-D theaters reported three to four times the box-office gross as those that showed the 2-D version. (All 3-D movies can easily be stepped down to 2-D and are typically shown in both forms.) That was the jump start digital 3-D needed. Katzenberg predicts that more than 2,000 theaters will be 3-D-ready by this week.

But in this economy, will people spend as much as $15 a ticket for a movie? Katzenberg is optimistic, pointing out that consumers are cutting back on everything but cheap entertainment. "The movies have been the greatest beneficiary of this," he says. "So to offer a new, exciting premium version of a bargain will be a big winner."

The Future of 3-D
Cameron's Avatar, due in December, could be the thing that forces theaters to convert to digital. Spielberg predicts it will be the biggest 3-D live-action film ever. More than a thousand people have worked on it, at a cost in excess of $200 million, and it represents digital filmmaking's bleeding edge. Cameron wrote the treatment for it in 1995 as a way to push his digital-production company to its limits. ("We can't do this," he recalled his crew saying. "We'll die.") He worked for years to build the tools he needed to realize his vision. The movie pioneers two unrelated technologies--e-motion capture, which uses images from tiny cameras rigged to actors' heads to replicate their expressions, and digital 3-D.

Avatar is filmed in the old "Spruce Goose" hangar, the 16,000-sq.-ft. space where Howard Hughes built his wooden airplane. The film is set in the future, and most of the action takes place on a mythical planet, Pandora. The actors work in an empty studio; Pandora's lush jungle-aquatic environment is computer-generated in New Zealand by Jackson's special-effects company, Weta Digital, and added later.

I couldn't tell what was real and what was animated--even knowing that the 9-ft.-tall blue, dappled dude couldn't possibly be real. The scenes were so startling and absorbing that the following morning, I had the peculiar sensation of wanting to return there, as if Pandora were real.

Cameron wasn't surprised. One theory, he says, is that 3-D viewing "is so close to a real experience that it actually triggers memory creation in a way that 2-D viewing doesn't." His own theory is that stereoscopic viewing uses more neurons. That's possible. After watching all that 3-D, I was a bit wiped out. I was also totally entertained.

The original version of this story misstated the cost of the film Avatar as being in excess of $300 million. The correct figure is in excess of $200 million.




Neil Gaiman.

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tengo que leer Sandman..

What´s in the Box ?!!

Mirenlo antes de que lo borren!




WHAT´S IN THE BOX?!

viernes, marzo 13, 2009

:O

El 6 de Mayo de 2011, Spider-man 4 se estrenará en las pantallas de cine de todo el mundo...
Sam Raimi y Tobey (fucking NOT Parker) Maguire ya están confirmados para este film como para el siguiente.. si si, ya se confirmaron dos mas bajo este team.. veremos si son filmadas back to back con una plot atada una de otra..

Despues de la tremenda bosta que fuera la tercer entrega de la saga, uno esperaba una nueva visión, mas fresca, pero veremos si el director de la pronto a estrenarse ¨Drag me to Hell¨ se puede redimir..

Lo poco que se sabe es que le gustaria tener como villano a Morbius, el vampiro absorbe plasma que se parece a Michael Jackson y también por otro lado el comentario de que cuando anuncien el o uno de los villanos vamos a saber quien lo interpreta, hace creer que se refiere al Doc Curt Connors aka The Lizard..
Llegará la hora de que Spider-man comienze a mutar geneticamente y requiera la ayuda del doc? veremos.

Ahora al verdadero motivo del post:

En su momento lo habia visto, pero me supera totalmente, no se como alguien puede hacer cosas tan fotoreales, que manera de saber de iluminación, color, proporciones, un gran etc.
Y como este tipo de gente debe de haber miles de millones, aveces me cuesta creer que algun dia pueda hacer algo decente, será cuestion de seguir dandole...
si por ahi le quedaron algunos detalles no tan meticulosamente trabajados como la mano y eso pero IMPRESIONANTE.


jueves, marzo 12, 2009

Snake escribe una carta para vos Geek amigo, que queres que Hollywood respete tus amados personajes!!!


AN OPEN LETTER FROM A WATCHMEN SCREENWRITER

So it has been five months since I saw my first rough cut of WATCHMEN, and eight days since the premiere of the film I've been working on since late in the year 2000.

The reviews are out -- Some outstanding, others rankly dismissive, which can be frustrating for the people involved, (though I can only speak for myself,) because I firmly believe that WATCHMEN, the novel, must be read through more than once to even have the faintest grip on it. And I believe the film is the same.

I've seen it twice now, and despite having run the movie in my head thousands of times, my two viewings still don’t' allow me to view the film with the proper distance or objectivity. Is it Apocalypse Now? Is it Blade Runner? Is it Kubrick, or Starship Troopers? I don’t know yet.

All I know is that I had a pretty amazing experience the two times I've seen it. And both viewings produced remarkably different experiences. The point is, I have listened for years, to complaints from true comic book fans, that "not enough movies take the source material seriously." "Too many movies puss out," or "They change great stories, just to be commercial." Well, I f***ing dare you to say any one of those things about this movie.

This is a movie made by fans, for fans. Hundreds of people put in years of their lives to make this movie happen, and every one of them was insanely committed to retaining the integrity of this amazing, epic tale. This is a rare success story, bordering on the impossible, and every studio in town is watching to see if it will work. Hell, most of them own a piece of the movie.

So look, this is a note to the fanboys and fangirls. The true believers. Dedicated for life.

If the film made you think. Or argue with your friends. If it inspired a debate about the nature of man, or vigilante justice, or the horror of Nixon abolishing term limits. If you laughed at Bowie hanging with Adrian at Studio 54, or the Silhouette kissing that nurse.

Please go see the movie again next weekend.

You have to understand, everyone is watching to see how the film will do in its second week. If you care about movies that have a brain, or balls, (and this film's got both, literally), or true adaptations -- And if you're thinking of seeing it again anyway, please go back this weekend, Friday or Saturday night. Demonstrate the power of the fans, because it'll help let the people who pay for these movies know what we'd like to see. Because if it drops off the radar after the first weekend, they will never allow a film like this to be made again.

In the interests of full disclosure, let me also point out that I do not profi t one cent from an increase in box office, although an increase in box office can add to the value of the writers' eventual residual profits from dvd and tv sales.

But I'm not saying it for money. I'm saying it for people like me. I'm saying it for people who love smart, dark entertainment, on a grand, operatic scale. I'm talking to the Snake fans, the Rorschach fans, the people of the Dark Knight.

And hey, if you hated the film, if you think we committed atrocities, or literary mistakes of a massive, cephalopodic nature. If the movie made you a little sick to your stomach, or made you feel bad about your life. If you hated it for whatever reason, that's cool too. I'm not suggesting you risk gastro-intestinal distress just for the sake of risky filmmaking.

But if you haven't seen it yet? Well, I'll just say this...

It may upset you. And it probably will upset you.

And all along, we really meant it to.

Because face it. All this time...You there, with the Smiley-face pin. Admit it.

All this time, you’ve been waiting for a director who was going to hit you in the face with this story. To just crack you in the jaw, and then bend you over the pool table with this story. With its utterly raw view of the darkest sides of human nature, expressed through its masks of action and beauty and twisted good intentions. Like a fry-basket full of hot grease in the face. Like the Comedian on the=2 0Grassy Knoll. I know, I know...

You say you don't like it. You say you've got issues. I get it.

And yet... You'll be thinking about this film, down the road. It'll nag at you. How it was rough and beautiful. How it went where it wanted to go, and you just hung on. How it was thoughtful and hateful and bleak and hilarious. And for Jackie Earle Haley.

Trust me. You'll come back, eventually. Just like Sally.

Might as well make it count for something.


David Hayter


Fuente: Ain´t it Cool News

lunes, marzo 09, 2009

40 min al pedo

Hice un Rorschach, saqué la pose de una foto de la pelicula, no me pidan que cabecee en tan poco tiempo! jojojo.
Como siempre lo doy por terminado sintiendo que no lo está, saludosss.







Con efectito.

INCREIBLE




Vieron que generalmente las cajas de dvds, publicidades en diarios y revistas, se caracterizan por remarcar opiniones de criticos supuestamente renombrados, afirmando cuan genial es el film, aveces con frases como ¨delicadamente exquisita¨, ¨la revolución de los sentidos¨, ¨el cine croata de los 70´ se hace presente con aroma a té de castagnas¨ y un gran BLA BLA.
Pero el hito debe de ser este: Quotes de Youtube. SI, SI ¨VOS TUBO¨.
Podrán inmaginar la categoriaaa, destaquemos que además parece que no la vió ni la madre del actor, todos remarcan cuantos sueños se le harian realidad si pudieran ver el film por el cual desesperan.. por ahora comentan en un trailer de youtube...
Sinceramente a mi parecer: el fin de una era.





info: /Film

miércoles, marzo 04, 2009

¿Que opinará de Watchmen el ¨Mainstream¨??













Algo que venia pensando... Watchmen es una pelicula basada en una novela grafica, la que mas salas va a estar proyectada en la historia de USA con rating R.. dura casi 3 horas.

Para la mentalidad de Hollywood, esto puede ser un antes y un después, como muchos categorizan a TDK, todo el mundo le quiere copiar el tono, tomar mas riesgos etc, por ahi hasta en proyectos que no cuadran bajo la misma lupa, estilo o visión.

Si Watchemn es un suceso para el mainstream, y tiene muy buena taquilla, como decia, la mentalidad de Hollywood puede llegar a modificarse ampliamente ante este tipo de proyectos y quien sabe cuantos mas..
as I said.. R rated 3hs long comick book movie.
Pero si fracasa.. agarrensé, puede ser terrible.

lunes, marzo 02, 2009

Terminator: Salvation Trailer 2 !!!!







parece que el deseo de que no lo jodan mas por que se llama McG va a ser concedido después de esta peli.